Epimythos is awaiting approval from Steam. Following approval it can take up to two weeks. When I left for work I had 10 visits, when I came back it was up to 14, so they visited, and did their checks. I’m hoping that it’s in the queue for a final manual review now. Last night, I made some tweaks to the code that I think were important to passing their preliminary checks.

Who knows if Epimythos will pick up or even break even. With my budget for this project adding up to $500 now for AI, Graphics software, the Steam partnership, and some other annoying necessities that I seem to have blotted out of my memory, I guess breaking even has been on my mind. Especially since my video card is on the fritz, two of my family cars died, oh boy let me not get into it… suffice to say, it’s not that easy to plunk down on a GPU right now, much as I need to. So buy my game, that would make me happy yay!
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