Early Access development went smoothly. I found a few bugs, and finished Steam Leaderboards right at the start. Achievements was finished off a couple of weeks later. I think I moved ahead of schedule, having planned on 30-60 days for Early Access. I suppose with so few user reports of bugs, I had time to focus on development.
Now I am taking my time, working on another segment of the game’s logic: sorting questions chronologically. First step is to augment the metadatra for my 515 questions. That process is underway, and I’d better get back to it.
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